Bah-weep-graaaaagnah wheep nini bong!
Learn more about the next batch of ability level 11 bots and get a first look at Grapple & Dirtbag
Take part in this 30-Prestige Alliance Tournament to win:
■ Up to 3,000 Prime Core Shards
■ Up to 30 Shard Crystals each containing 4-Star Shards, 3-Star Shards or Premium Crystal Shards (NOW Improved!)
■ Up to 30 Random Mk3 Battle Boosters
■ Up to 120,000 Combiner Spark
■ Up to 10,500,000 Alloy
■ Up to 10,500,000 Energon
Event Type: Alliance Totaliser
Start Date: 05/02/2021 10:00 UTC
End Date: 08/02/2021 10:00 UTC
Bot Experience: TRIPLE XP
Total Battle Points: 30,000
Event Battle Zones
Each Shard Crystal contains a chance to win:
Ability Level 11
From Thursday the following bots abilities will be upgradable up to level 11.
Cliffjumper / Kickback
Ability Name: Glass Gas Rockets
Upgrade Bonus: Targets deal 40% less damage
Updated Ability 11 Description: Shoots out 4 rockets that deal damage and engulf an area in Glass Gas. All targets take an extra 40% damage and deal 40% less damage for several seconds.
Huffer / Lockdown
Ability Name: Mini Laser
Upgrade Bonus: Luxon Destabilizer Effect
Updated Ability 11 Description: Place a mini Beam Laser that has 15% of your Health, 73% of your Damage and has the Luxon Destabilizer effect (up to 25% more damage. Lasts for 45 seconds.
Perceptor / Bombshell
Ability Name: Defence Hack
Upgrade Bonus: Hack another nearby defense
Updated Ability 11 Description: Hack two defenses in an area making them attack other defenses with double attack speed but 75% / 85% (5-Star) damage for several seconds.
Wheeljack / Shockwave
Ability Name: Combat Stimulants
Upgrade Bonus: Instantly Heals nearby Allies
Updated Ability 11 Description: Nearby Autobots instantly recover some health and their movement and attack speeds are amplified by 80% for 8 seconds.
Swoop / Scourge
Ability Name: Fire Mission
Upgrade Bonus: EMP effect
Updated Ability 11 Description: Set out to stun the targets in the area up to 18 times causing damage to each.
Ability Name: Chomp Chomp Chomp
Upgrade Bonus: 2 additional Sharkticons
Updated Ability 11 Description: Unleash six vicious Sharkticons. Warning: current Sharkticons will rebel and explode!
Hound / Dragstrip
Ability Name: Release the Hounds! / Holo Assault
Upgrade Bonus: Set foes on fire causing +44% ability damage over 6 secs
Updated Ability 11 Description: Release 5 holo bombs that deal direct damage to each target and sets them on fire for an additional damage over 6 secs. Deals double damage to resource buildings!
Hot Spot / Tantrum
Ability Name: Reflective Shield
Upgrade Bonus: Shield explodes
Updated Ability 11 Description: Put on a protective shield that reflects 50% (60% for 5 star bot) damage back to the attackers and explodes after 11 seconds dealing damage (damage mult. 8). You then charge the target and attract defenses!
Powerglide / Cyclonus
Ability Name: Bombing Run
Upgrade Bonus: 6 additional Bombs
Updated Ability 11 Description: Drops 18 bombs in a line across the target dealing damage.
Mirage / Breakdown
Ability Name: EMP Rocket Barrage
Upgrade Bonus: Larger Area of Effect
Updated Ability 11 Description: Shoots out 6 rockets that disable enemy defenses and deal damage in a large area.
Stripes & Glit
Stripes and Glit will deploy on the battlefield automatically with the bot equipped and will act as medics for him/her.
Unlock them from this weekend's C.O.M.B.A.T. bundle!
Grapple & Dirtbag
Here is a sneak peek at the next two bots that will join the Earth Wars at the end of this saga!
Bug Fixes & Improvements
The following bug fixes and improvements are now live:
- Based on player feedback we have capped the max Player level at 96.
- Air Raid / Slipstream we fixed an issue with their ability level 11 that caused targets not to receive the Fusion effect if they were protected from EMP.
- We’ve fixed Barricade’s power values from level 62 to 65.
- Huffer and Lockdown’s Mini Lasers cannot target stealth bots anymore.
- We fixed Firedrive and Blowpipe’s sound effect.
- Mirage & Breakdown ability damage now increases with each level from 1 to 11
- We have made some improvements to Inspiring Charge. When triggered twice, the ability will lead the bots under its influence to a second target even if the first target is not destroyed.
Join Sunstreaker Wozza as he takes a look at the next ability level 11 batch!
Join us as we talk about game improvements, new features, upcoming bots and more.
We're LIVE on Thursday 4th February 17:00 UTC