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Last year's Robots in Disguise toy line took toys from previous years and gave them new decos, releasing them as supporting characters to the line, even though they did not appear in the television show. That tradition continues in Armada with the addition of Beast Wars molds to the line. Joining the Decepticons is Terrorsaur, not the original, but the Transmetal version. This is the third use of the this basic mold, the first two being the original Transmetal Terrorsaur and the more recent Terranotron. However, it should be noted that this Terrorsaur is a redeco and retooling of the original Transmetal terrorsaur, not Terranotron. This version has no Spark Crystal.My original review of this toy was rather short, so I'm going to do a regular old review here instead of the usual "he's a redeco...etc. etc."
Ironhide is a redeco of Dune Runner, a member of the Adventure Team. His primary color is copper with the robot arms painted light brown. The gun turret, seats, wheels and cage on the vehicle mode are all black. The mechanism that makes the gun move from side to side when you push the vehicle along is intact in this version of the Mini-Con. In the process of giving the toy a new deco, the nice spray op around Dune Runner's leg area has not been duplicated here, which is a shame. In robot form, Ironhide's visor eyes are red, and his upper legs and gear in his chest are black. While this still looks nice, I prefer the original.
Terrorsaur was one of Beast Wars Megatron's cronies, a guy who wanted to take over leadership of the Predacons (which he succeeded in doing, for all of one episode). He was never featured as a Transmetal on the show, which is a shame as this is one of the cooler toys to come out of the Beast Wars line.
Beast Mode: Terrorsaur's color scheme makes him look a lot like Fractyl, a Botcon exclusive character. He is mostly light metallic green and a darker green. Orange offers a significant contrast to the green, and the turbines on his arms are colored silver. The name "Terrorsaur" is stamped on the right wing as it was when this toy was originally released. There are a couple nice spray ops offered here, particularly on the beak, where the color darkens towards the edge and the wings, where a light wite spray can be found on either wing. Around each of his Powerlinx points are lightning like decos, indicating the power of his fusion with a Mini-Con, a very nice detail.
Terrorsaur has been modified to include Powerlinx points to fit in with the Armada line. One is on the center of his back, and the others can be found on his wings. Unfortunately, in the process of reusing this mold, the ball joints which hold up each wing/arm have loosened a bit. Terrorsaur's arms tend to droop down a bit, which isn't horrible, but it was nicer when they could stay up completely. One suggestion is to remove the arms carefully from the ball joints, Transformation to Vehicle Mode:
Vehicle Mode: If you look at the engine at the rear, you'll see that Terrorsaur is based upon the original Transmetal Terrosaur mold and not the Beast Machines Terranotron mold (which featured a Spark crystal here). I was kind of disappointed in this, I was looking forward to seeing a Decepticon Spark Crystal (hey, Rhinox has an Autobot symbol!). Overall the vehicle mode is a nice side-conversion, but not too big of a deal as a mode by itself. Transformation to Robot Mode (starting from beast mode):
Robot Mode: Terrorsaur is one of the most dynamic looking sculpts from the Transmetal era. He features tons of angles combined with a wide upper body that give him a fantastic look. In terms of sculpt, he has great detailing such as his upper arms which show organic "skin" underneath "metal" armor. His forearms have mechanical muscles and tubes well defined while his legs show a combination of mechanical and organic parts. Being oversized and angular as well, his weapons look perfect in his hands. All three of Terrorsaur's Powerlinx points can be used in this form. Certain Mini-Cons (such as Wreckage) can mount onto the Powerlinx point behind his head (flip up the panel) and aim their weapons forward as sort of a missile pack. The other Powerlinx points are on his upper arms, which is a great place to mount current Mini-Con releases like the Land Military Team or future ones like the Emergency Team for added firepower. Terrorsaur has forteen points of articulation in this mode, including the ability for his legs to move to the side and bend at the knees. A lot of people have complained that Hasbro is wasting time with these redecos and they should focus more on new toys, but I like the fact that Hasbro went so far as to make the "Beast Wars" Armada toys able to interact with Mini-Cons. If you don't like the whole redeco deal, then this guy's not for you. If you want a neat toy to add to your collection that looks great and fun to play with, then this is highly recommended.
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