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General Information:
In concept, Demolishor seems to be the descendent of Beast Machines Tankor. Make a nice, bulky, heavily armed Transformer tank that uses a desctructive sounding name with "or" at the end. In all honesty, not a bad idea. Every army needs its desctructive brute, and the Decepticons now have Demolishor. Demolishor comes with the Mini-Con, Blackout. This review will first briefly cover Blackout and then move on to Demolishor and how the two figures interact.
Vehicle Mode: Blackout's primary color is dark red. His cannon ends are orange and the top of the vehicle is a metallic beige. These colors of course match up with Demolishor's colors. Blackout's cannons can be folded down to the sides of the vehicle or moved to the top. When folded up, the vehicle is in "attack mode".
Transformation to Robot Mode:
Robot Mode: The eyes are silver (until they cut off at the monacle). The chest is mostly orange painted over the dark red plastic. Blackout is a fun little toy and his look harks back to a very classic appearance for robots of any series.
Vehicle Mode: The sculpt for this mode is wonderfully done. The details brought out by the black wash include bolts,wires and vents. On the main body of the tank is a molded Decepticon symbol (something that is seemingly standard for the line) painted purple. A green hatch appears to be the entrance to the inner workings of this war machine. With fourteen potential points of firepower, Demolishor easily earns his name. Blackout can interact with Demolishor in an impressive number of ways. The simplest is acting as a driver. On the back portion of the vehicle, you will see a dark grey section with an X. This can be flipped around to form a seat. Blackout can fit right in there and even lend his firepower by pointing his arms forward. Blackout can also connect to Demolishor in vehicle mode. Make sure Blackout is in vehicle mode with the arms out to the sides (cannons pointing forward) and the radar dish down flat. Blackout's head connects to the grey tab on the lower section of Demolishor. Now press the button in front of the back seat and Blackout launches out the front. Having Blackout as an addition to Demolishor is nice as well since he adds his firepower once again. Now what about those huge honking missiles? The bad news is that only one side launches. The good news is that it is a fairly neat gimmick. Attach Blackout to the left side missile launcher. This extends the missile base a bit. Then tug on the Mini-Con attached and the missiles will fire. This gimmick will not function unless a Mini-Con is attached. Very interesting. A variant on the vehicle mode is the Attack Base mode. You can change the tank into the attack base by following these steps:
Transformation to Robot Mode (from tank mode):
Robot Mode: Some details stand out more in this mode than the vehicle mode. The robot head is nicely sculpted, with one eye looking more like some type of targeting system over his right eye. The chest has nice intricate mechanical details on the silver portions while the use of the silver barrels as his fingers is both interesting and appropriate at the same time. Demolishor has eleven points of articulation as a robot. This includes elbow, knee and waist articulation. Mini-Cons can attach to Powerlinx points on his upper and lower arms, adding to his firepower. You can activate his missile launching feature in this form if you point the left arm missiles forward. Although some may consider the Mini-Con features too gimmicky, I think they really add a lot of play value and fun to the toy. The sculpt is also very nice, so what you have is something both aesthetically pleasing and fun.
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