Hunt for the Decepticons Crankstart Toy Review
Release Date: June 2010
Price Point: $7.99
Retailer: General Release (Toys R Us, Wal-Mart, Target etc.)
- On Card*
- Official Photo (Vehicle Mode)*
- Official Photo (Robot Mode)*
- Scan of Card
- Vehicle Mode
- Vehicle Mode (Side)
- Vehicle Mode (Back)
- Vehicle Mode (Weapons up)
- Vehicle Mode (Angle view)
- With Dune Runner and Beachcomber (Vehicle Modes)
- Robot Mode
- Robot Mode (Side)
- Robot Mode (Back)
- Robot Mode (Close up)
- Robot Mode (Close up on head)
- Robot Mode (Angle View)
- Robot Mode (Posed)
- Robot Mode (Alternate pose)
- With Dune Runner and Beachcomber (Robot Modes)
*Images and text from Transformers.com:
With so few AUTOBOTS configured for off-road operations, CRANKSTART figured he’d be safe hiding on such a remote beach. He thought he could hide out here, keeping away boredom by randomly firing missiles at passing cruise ships. He never expected SEA SPRAY and BREACHER to come blazing right out of the ocean.
Race into action with this fearsome CRANKSTART figure! In robot mode, this fighter is as tough as they come…but this he’s got speed on his side, too. When it’s time to chase down his enemies, convert him to dune buggy vehicle mode so he can “tear up the beach” in hot pursuit!
Sinister robot fighter converts from fierce robot mode to dune buggy vehicle mode — and back again! Ages 5 and up.
The first wave of Scout Class figures for the "Hunt for the Decepticons" extension to the "Revenge of the Fallen" toy line includes a redeco of Dune Runner. This same sculpt was more recently repainted as Wal-Mart exclusive Beachcomber. This review will focus on the changes made to the figure for this release, check out the previous releases for more details on the mechanics of the figure.
Crankstart is immediately striking when you look at him because his theme is not immediately obvious to the average Transformers fan. Dune Runner was clearly a vehicle meant to look like it belonged in the military. Beachcomber is an obvious Generation One homage. Crankstart however has a color scheme all his own that is heavy on the contrast.
Let's start with his plastic colors. The primary colors of plastic used here are black, silver, metallic brown and yellow (border lining on neon). These colors do not uniformly make up entire sections of the figure (such as the entire arm or leg) but instead the black primarily comes from the panels that form the outer parts of the vehicle mode. Here, those black parts become more like body armor. On the legs, half of his inner, lower legs are cast in yellow, contrasting heavily with the black on the other halves, drawing your eyes in. The metallic brown and silver colors alternate on parts such as the arms and legs, which really helps keep the figure from looking too uniform or dull at any particular point. I really like the metallic brown and silver colors on this figure. Under the right light, they look extra shiny and give the figure a metallic appearance.
Paint applications are done up in silver, black, red, yellow and gold. Silver is used most on his head and torso. On the torso it paints his vehicle mode windows, but it also forms a Decepticon symbol on the right side of his chest. His robot head has red eyes and a black mouth piece. Yellow paint is found on the sides of his arms (these come into play later in vehicle mode) and the ends of his cannons are black. Like his plastic colors, these colors serve a dual purpose: they draw your eyes in and they break up any potential monotony of color.
All the joints on this figure are all still tight, so even three decos in it seems the tooling is holding up well.
Transformation to Robot Mode:
- Rotate the waist around.
- Swing the heel pieces down.
- Push in the front ends of the vehicle.
- Connect the two lower legs.
- Move the robot arms down to the sides and swing the forearms back, connecting the two green armor pieces.
- Swing the chest panel forward.
- Swing the robot head down.
- Swing the robot arms in so the rear vehicle mode tires swing up.
- Bring the green panels from the arms together with the lower leg panels.
- Bring the two cannons together.
Of the three iterations of this sculpt so far, Crankstart is the darkest looking one in vehicle mode. Here, the black plastic panels come together to form a majority of the vehicle's central section as well as the wheels. There are still silver parts showing such as the cannons as well as the front and back cages. The metallic brown plastic parts can be seen making up the chairs as well as the connecting joints to the cannons.
Paint applications are done in yellow, silver, gold and red. The yellow forms a large stripe running down the sides and top edges of the vehicle all the way to the front of the hood. The silver is used to paint details such as the panel with vertical pipes on it and the row of lights mounted on top of the cain. Gold is used for all the lights facing forward while red is painted onto the lights on the rear of the vehicle. A bit of black is found on the ends of each cannon.
Overall, I find this vehicle mode color scheme quite striking. The contrast of yellow and black really catches your eye and the other colors add excellent accents. I also appreciate the fact that this is different both in base colors and pattern from the two previous releases of this figure.
Crankstart is a really nice redeco of a sculpt I already find to be very strong, especially in the Scout Class price point. Of course, if you already own Dune Runner and Beachcomber you may not be in the mood to spend another $7.99 on the same basic sculpt. However, if you are into redecos, this one is definitely worth your time. Highly recommended!