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General Information:
Text from Transformers.com: Your SALVAGE figure is already a virtually unstoppable opponent in his vehicle and robot modes. But his strength gets doubled when you factor in your BOMB-BURST figure and his four modes! Convert this MINI-CON ally figure to weapon accessories for him when he’s in monster truck vehicle mode or Commander mode. Then, convert your BOMB-BURST figure into an armor accessory for your SALVAGE figure’s Power Up Mode! And the action doesn’t stop there. With this Power Core interchangeable robot combination system, MINI-CON figures and drone vehicles (sold separately) can attach to power up any Commander figure. Collect more packs and you can create tons of unique and fierce robot battler figure combinations! Two-pack includes SALVAGE and BOMB-BURST figures. Ages 5 and up.
Bomb-Burst is a name some fans may recognize. The name was originally used for a Pretender Decepticon in Generation One. This time out the name suits the figure very well since Bomb-Burst does transform into a weapon with eight rockets built into it! I really like this sculpt a lot and consider it one of the stronger robot/weapon Mini-Cons. While Chainclaw mostly used blue as its primary translucent color, Bomb-Burst goes in a totally different direction, using a deep, translucent red as its primary plastic color. The back panel and thighs are cast in light red (but not quite pink). This color combination offers a very striking contrast to Chainclaw and looks fantastic in its own right. Paint details are done up in yellow and silver paint. Yellow is found on the robot eyes and the ends of the rockets. Silver is used for the raised sections in the middle of his lower legs. Overall the figure looks fantastic and the colors really work together to give you the feel of a character who can rain fire on the Decepticons!
Interestingly enough, the designers had to come up with a slightly different transformation for the figure to allow Salvage to hold him as a hand held weapon. Previously on Icepick, Chainclaw became a sort of missile pod that attached to his shoulder. The instructions below detail his transformation to a "hand held weapon". While not much more dramatic than the missile pod mode, it does offer an alternative way to utilize the Mini-Con. All of the joints on my Bomb-Burst were nice and tight and there were no problems with any of the transformations. There have been no mold changes in this figure so Bomb-Burst can transform into this armor mode, however Salvage doesn't have a Mini-Con peg on his chest so it's pretty much useless with this figure. All of the joints on the figure are tight as well. Overall, I really like the way Bomb-Burst looks. He's distinctive from Chainclaw and looks like a character all his own while having nice, deep colors. Transformation to Hand Held Weapon Mode:
Transformation to Alternate Weapon Mode:
Transformation to Power-Up Armor Mode:
Robot Mode: Paint colors used on this figure include gold, silver, yellow, red, white, blue and dark blue. The gold color is most obvious on the robot face, but you'll also find it on his legs, painting the parts that will become his windows in vehicle mode. Silver is used for details such as the engine piece on the top of his head and two Autobot symbols on his legs. The yellow and red are found on his chest, painting in headlight details and offering a bright color contrast to the rest of the figure. White is less obvious on this figure. You'll have to look at the sides of his legs or the sides of the torso to see partial designs from the vehicle mode, all painted in white. The blue color is not very obvious at first. If you look at the underside of his feet, you'll find that they are cast in black plastic. To match the feet up with the rest of the lower legs, they are painted blue with gold for the vehicle mode window bits. This is a neat touch as it offers continuity to the figure's design in both robot and vehicle modes. I'm also impressed by how well the blue paint on the feet matches the blue plastic. Often such color matches aren't the best, but they work very well here. Finally, the dark blue color is used on the top of the chest and on the middle sections of the feet, offering some nice contrasting blue tone to the brighter blue plastic. Salvage is one of those curious redecos that has joints that are actually tighter than the base figure. My Mudslinger is hardly "floppy", but some joints feel more loose than those on Salvage, the leg joints in particular. There's only one exception, which is the head. The head slides up from inside the chest, and that particular piece is a bit more loose than the one on my Mudslinger, so if you shake the figure a bit, his neck disappears into the slot, but not the head itself. As discused above, Bomb-Burst forms a hand held weapon for Salvage. You can of course still attach Mini-Cons to his leg for additional power ups. He looks really great with Bomb-Burst. The feiry red of Bomb-Burst contrasts really well with the blue tones on Salvage. It's a really nice visual combination. >
Vehicle Mode: Transformation to Power-Up Combiner Mode (starting from robot mode):
Power-Up Combiner Mode: In terms of functionality, each Combiner joint still attaches to Drones with no problem. Each joint is still tight so you won't get a floppy Combiner mode. Truth be told, I really like the blue as a central body color more than the green on Mudslinger. It's a bit more neutral and visually clicks with a majority of the Drones better than the neon green on Mudslinger.
Final Thoughts:
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One of the latter waves of Power Core Combiner figures brings fans a redeco of 
