Bot Shots Powerglide Toy Review
Release Date: August 2012
fPrice Point: $5.99 (varies depending on retailer)
Retailer: General (Toys R Us, Target, Wal-Mart etc.)
- On Card
- Scan of Card (Front)
- Scan of Card (Back)
- Packaging insert
- Vehicle Mode
- Vehicle Mode (Side)
- Vehicle Mode (Back)
- Vehicle Mode (Forward view)
- Vehicle Mode (Angle view)
- Robot Mode (Sword Panel)
- Robot Mode (Blaster Panel)
- Robot Mode (Fist Panel)
- Robot Mode (Side)
- Robot Mode (Back)
- Robot Mode (Angle View)
- Robot Mode (Focus on head)
*Images with asterisks and text below in italics are from the Official Transformers web site:
Crash and bash your way to victory in the TRANSFORMERS BOT SHOTS Battle Game! Will your POWERGLIDE vehicle convert to robot mode and make you the winner? Find out when you crash your vehicles together! Crash and bash your way to BOT SHOTS victory!
Bot Shots are a game based expression of the Transformers brand that focuses on interactive game play between figures. Previous attempts at this such as "Attacktix" had relied on missile firing mechanisms and point systems as the primary elements of the gaming system. Bot Shots are much more action oriented and factor the transformation of the toy into the play pattern (which Attacktix did not).
In general, all Bot Shots figures have a vehicle mode and robot mode. The transformation is triggered by "bashing" the front of the vehicle into another Bash Bot (or a wall, a shoe...any solid surface really) causing a spring loaded feature to activate and transform the figure. This generally means revealing the robot head, arms angled out to the sides and feet along with robot mode details.
The key to the game system is a three sided hinged mechanism built into the chest. On each side is a sticker with one of three icons: a fist, a sword and a blaster - each representing a different type of combat. Presumably without your opponent seeing your selection, you turn the panel on the chest and then crash the two Bot Shots together and when the robot mode is revealed each player will know what "weapon" the other chose. The way the game works:
- Blaster beats fist
- Fist beats sword
- Sword beats blaster
In the case of two Bot Shots getting the same icon each icon has a number on it indicating that character's level of that skill. Whoever has the higher number wins. It's a simple and fun system clearly developed for kids who enjoy a game element to their action figures (such as lines like Bakugan).
Powerglide is a welcome addition to the Autobot ranks in the Bot Shots game since they don't have a whole lot of aerial fighters and this adds variety to the types of vehicle modes they have in their ranks. Powerglide's robot mode is an updated version of his G1 namesake. The core elements of the character are there, but they have been given extra layers and details that make him look like a modern day take on the character. This is most noticable in the head sculpt. In G1, Powerglide's head was formed from turning the front of the plane mode around to reveal a face. It was a fairly simple sculpt with a gun port on the top of the head, a three sided mouthplate and thin eyes. Bot Shots Powerglide has all these details too, but this time out the very top of the head is a distinctive layer from the lower part of the "helmet" section where there is a central crest right above the eyes. Even around his face and chin is a section of raised, pointed details that give him a much more fierce and distinctive appearance. I love this look and it suits the character very well.
The rest of Powerglid eis a bit less distinct. His arms and legs have a lot of mechanical bits integrated into them including wires and overlapping armor on the sides of his legs, which is reminscent of designs inspired by live action movie characters.
Powerglide is cast in red and grey plastic. The red is a really nice, dark red that matches up nicely with his G1 incarnation. The grey is used on the wheels. Silver and light blue paint are used for detailing with the silver found on his upper arms, thighs and face. The light blue is used for his eyes, which matches up nicely with the G1 animated series. The color scheme is not only G1 inspired, it really sets him apart from the other Autobots in the line so far. Only Sentinel Prime has as much red while many of the other characters are made up of greys and white.
There is no articulation to really discuss and Bot Shots don't come with any accessories. The main fun in this figure is in the "crashing" play pattern and seeing how many of your friends you can defeat! Ironhide's scores break down as follows:
- Blaster: 770
- Fist: 700
- Sword: 150
At first I thought it was pretty crazy how high both Powerglide's "Blaster" and "Fist" ratings were, but the more I thought about it the more it made sense. Firepower should be his primary power since he his vehicle mode would rely mostly on firepower in a battle. The fist rating makes sense too since he doesn't really have weaponry in robot mode, he needs something to compensate. The very low sword rating clearly balances the other two out and Powerglide has never been known for his martial arts skills so I'm fine with it.
Transformation to Vehicle Mode:
- Swing the front of the vehicle on the back over the robot head, this will also cause the arms to swing in.
- Swing the robot feet up against the underside of the plane.
The transformation/crashing trigger mechanism works well. After about five tries the only trouble I had one time involved his feet not sticking when going back into vehicle mode, but a transform back into robot mode then back into vehicle mode solved that.
In G1, Powerglide transformed into a A-10 Thunderbolt fighter plane, with a distinctive nosecone, two large entines in the back and horizontal stabilizers in the back with vertical panels at the end. The designers held true to these elements when putting to gether a design for Bot Shots Powerglide's vehicle mode, but this iteration has extra engines mounted on either side of the cockpit and he has blasters mounted under his wings. It's a fantastic sculpt and I'm very happy with it.
Red plastic dominates the color scheme here, but there is one paint color used: dark metallic blue. This is used on the cockpit window, which makes up a good portion of the vehicle, so the color really stands out nicely against the rich red color.
Powerglide has awesome stats, he looks great in both modes and he's a cool modern day, Bot Shots style interpretation of a classic character. Highly recommended!