"Age of Extinction" Power Attacker Autobot Drift Toy Review

in 2014, Action Figure Review, Autobot, Generations, Power Battler

Age of Extinction

Autobot Drift General Information:
Release Date: September 2014
Price Point: $9.99 (Varies by retailer)
Retailer: General Release (Toys R Us, K-Mart, Target etc.)
Accessories: None

*Images with asterisks (*) and text below from Amazon.com:
Gear up for power-punching action with the Power Attackers! This mighty Autobot Drift Power Attacker figure converts from robot mode to beast mode, just like Autobot Drift always has. But when he's in robot mode, his arm snaps out in a sword slash that take any Decepticon out! When he has a need for speed, he converts in 9 easy steps to sports car mode! Convert, spin and pound with your Autobot Drift Power Attacker! Transformers and all related characters are trademarks of Hasbro.

The Power Attacker line offers a good middle ground between the very simple "One Step Changers" such as Grimlock and the larger, more complex "Generations" style figures such as Dinobot Slash. They offer multi-step transformations with the feature of the figure being some type of action feature. One of these figures featured the Autobot Drift whose action feature focuses on his sword weapons.

Robot Mode:
Power Attacker Drift has a lot of the character's signature design elements based on ancient Japanese armor. Borrowing from my Deluxe Class Drift review, here are some of those elements:

  • The head design looks almost like a human face with crests flaring out at angles and in the center. This resembles a Kabuto complete with parts that wrap around the back to the sides.
  • On the sides of each arm are layered, rectangular armor panels that resemble Sode.
  • The chest looks like it is just the front end of Drift's Bugatti vehicle mode, but look closer and you'll see elements of Dou, the traditional chest armor - complete with "strap" details leading to the shoulders.
  • Attached to each thigh is an armor piece with rectangular panels layered on top of each other. This resembles Haidate. They even have small notches that look like where one armor plate attaches to the other.
  • Drift's feet are designed with two toe like protrusions in the front. This design is reminscent of the footwear worn by Samurai known as kogake.

However, unlike the Deluxe version of the figure, the proportions of this figure are very different and frankly a bit "off". His head, chest and thighs are fine. However the arms are a bit large in proportion to the chest. Then his legs are long since they make up so much of the vehicle mode. Drift is also designed around his sword gimmick, so the sword blades stick out of the arms and his hands are sculpted to look like they are holding sword handles. Taken by themselves, each of the individual parts look good and have some very nicely sculpted detail. Among my favorites are what appear to be parts of the car's internal systems on his legs.

Drift is cast in dark metallic blue, silver and black plastic. Light blue paint is used on a lot of his details including the head, shoulder armor, chest and legs. His face is painted silver while the waist/hip area is painted gunmetal grey. Red is used on the oval symbol on his chest. The vehicle mode wheels (seen on the legs) and the sword handles on his arms are black plastic. The colors look good and the heavy use of colors with metallic colors was a good call as it helps give the figure extra visual appeal.

There is not much articulation to speak of since the figure is designed around a single gimmick. Holding the legs, hold on to the back and turn it to one side and then the other. This will cause the body to twist so one arm is in front while the other is in back (the head will stay facing forward). Meanwhile the sword blades will swing out, roughly lining up with the sword handles in his hands. Drift will not hold this position however. You need to hold it in place for that. This is an interesting and unique gimmick, but how much enjoyment you get out of it will vary from fan to fan. I think it is fun, but others will not find it worth sacrificing proportions and articulation in the process.

Transformation to Robot Mode:

  1. Swing the sides of the legs out and down.
  2. Swing the section with the car spoiler up.
  3. Swing each shoulder armor piece up.
  4. Swing the leg panels from step one to the sides, forming the sides of the car mode.
  5. Swing the two rear panels together to form the back of the vehicle.
  6. Swing the hood piece down.

Vehicle Mode:
Drift transforms into a Volkswagon Bugatti Veyron, a high end car that has a two million dollar price tag. This car has a really unique design. This includes an oval shaped opening in the front leading to the grille inside as well as an engine that appears to be situated in the back of the vehicle. It also has distinct curves on the sides of the vehicle and a distinct, curved spoiler in the back. From a sculpting perspective, this vehicle mode looks great, especially if you consider it is a "simplified" figure.

This mode mostly shows off blue plastic with black plastic used for the wheels. After not really having looked at the figure for a couple years, I was really impressed by the deco on it. Light blue is used on the outline of the grille, leading to a line of detail starting at the front of the car and going to the sides. It breaks at the rear wheel wells, but then continues in the back. There is liberal use of silver paint. You will find it on the windows and headlights. Red is used on the Bugatti symbol in the front and as a large Autobot symbol on the top of the cabin section.

Final Thoughts:
Power Attackers are focused on an action feature, so if you are looking for a nicely sculpted figure with good articulation then turn your wallets towards the Deluxe Class figure. This figure is fun in its own way and the sculpt in both forms is surprisingly good. Even more surprising is how good the deco is. If you want a version of Drift with a neat action feature, this figure is for you.


  • Nice sculpt in both modes.
  • Good deco for a "simplified" figure.
  • Action feature fits the character's motif.


  • Basically no real articulation other than the parts that can move for the action feature.
  • Proportions in robot mode are a bit odd.