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General Information:
Synopsis:
A long time ago...
Present day, onboard Ultra Magnus' ship Inside the repair bay, Perceptor is inspecting the inside of Impactor's head as he and Springer talk. As it turns out, Springer was the one responsible for Impactor's incarceration on G-9, though the younger Autobot was not aware of the consequences of his actions at the time. On his part, Impactor has not forgiven Springer, though he seems fine with the other Autobots present. Perceptor discovers a device inside Impactor's head, meant to disable any prisoners attempting escape from G-9. However, only Fortress Maximus knew the code to activate it, so it remains dormant. When the Autobots inquire as to how he escaped, Impactor flashes back to his last day of captivity. The Decepticon Snare freed him, explaning that he is just as much a prisoner on G-9 as anyone else. He fears Overlord and thinks Impactor may just be the Autobot to stop the madness from continuing. Ultra Magnus and the others are suitably impressed that their target includes the infamous Overlord. Springer decides to rethink their strategy as Impactor is ordered to go get his right hand fixed up. After he leaves, Ultra Magnus and Springer talk as Verity eavesdrops. Ultra Magnus is going to leave, despite the help he could provide, he prefers to turn a blind eye to the mthods of the Wreckers. He is heading to Earth at Prowl's request, but he also intends to bring Verity, who has other ideas. Magnus decides to take a shuttle, leaving the larger (and slower) ship to the Wreckers. On a final note, he mentions a name that holds significance to both himself and Springer: Aequitas. Later, the Autobots gather to discuss strategy, and Ultra Magnus gives the bad news: It's not Skyquake who's in charge on G-9, it's Overlord. All the Autobots know what high level threat the Decepticon represents, but Verity doesn't. Kup explains that Overlord is the most powerful Decepticon deserter, and that ages ago when Megatron gave him a choice, he chose to leave the Decepticon army. He is sadistic and only enjoys pain and killing. Based on Impactor's information, the Autobots learn there are a bout fifty Autobot prisoners along with Aequitas. The goal is to free all of them and get out. The new plan is to drop two pods into the planet to break past the prison's force field and blast their way in and out. Pyro is surprised the plan isn't more sophisticated, but Springer explains this is how the Wreckers function. In the hour leading up to the mission, everyone prepares in their own way. The Jumpstarters talk about something called "vicarious perception", Verity writes a letter to Ultra Magnus, the new recruits prepare their weaponry and Impactor broods alone. Once the mission begins, Ultra Magnus launches the pods and the clock begins to tick! Inside one shuttle, Verity reveals herself, complete with an Exo-suit! Pyro thinks she's just a stowaway, but she makes the point that she is there to help as a full member of the team. Soon, the shuttle pods break through the force field, only to be met by a torrent of firepower! A hole gets blasted through the pod with Perceptor in it, so he has Topspin hold his legs while he dangles out, firing away at Decepticons with deadly precision. Each pod has guns on the bottom, so Twin Twist mans the gun as Impactor offers additional cover fire. The pods eventually crash and the Autobots survive, only to find themselves face to face with Overlord!
Story: Anyone who has ever watched and episode of the classic 80's show "The A-Team" knows there's always a moment in the show where the team puts together some wacky gadget/thing that helps them complete their mission. It was cool to see echoes of this before the mission as the team puts together weapons and Ironfist hands out experimental guns. Does the mission seem wacky most of the time? Sure, but that seems to just encourage the team more. I enjoyed seeing a similar amount of bravado in Springer when he addresses Pyro's concern that their battle plan is not well thought out enough. Frankly, I've had enough of brooding and angst in the main storylines and leaders who do nothing but surrender or complain. Springer is a 'bot of action and he's taking his fight to the enemy with guts and firepower, and there's a certain amount of daring involved there that has been missing from the IDW universe line of Transformers stories for a while now. On another note, I really have to say Guzzle is fast becoming one of my favorite characters. I always loved the toy, even as a kid. However, his appearances in the G1 comic book by Marvel were minimal at best. Here he pretty much steals the show over and over. When Springer asks about the secondary objective and Guzzle responds "Kill Overlord!" with enthusiasm, I laughed. I think when we finally get to see Guzzle let loose with his weaponry, it's going to be an impressive sight and fun to boot! While it is not the focus of the issue, the final battle scene is full of fun moments. I love the idea of Topspin holding on to Perceptor while he blows away enemies upside down. Having Impactor save Twin Twist is another nice touch and I think it's gutsy of Verity to have joined the Wreckers in battle instead of staying safe with Magnus. I also admit chuckling a bit at the sheer enormity of the Decepticon response to the Autobot intrusion. It felt almost comical as to just how much power was being thrown at two pods but it made one impressive scene! Artwork: I already went on and on about the artwork in the last issue, and the same team brings the same quality from the last issue and into this one. Instead, I thought I'd comment on something I noticed in this issue more than others, and I think part of the reason is that this was more of a "talking" issue with many non-action scenes. The art team has done a fantastic job of portraying characters and their emotions. This is not always easy with Transformers. Three of the Wreckers don't even have mouths, so in the cases of say, Guzzle and Pyro all their expression is through their eyes and body language. When Guzzle is frustrated, you see him with his arms out as if in agony. Pyro's entire body leans back in frustration when he's trying to figure out his motto. Perhaps one of the best examples of this is the panel where the team learns of Overlord's presence. Eyes are wide, heads cocked back and looking down all convey moods wonderfully. The other interesting thing I noticed in this issue is the amazing amount of detail in the artwork. Look at Impactor's scars and damage marks or even the small details on Springer's fingers when he holds them up. In concert with line details and small flaws here and there in the metal plating of Ultra Magnus' ship my eyes were constantly drawn to just how detailed the artwork is. Kudos to the art team. I mentioned it earlier, but I have to reiterate my favorite panel in this issue is the Decepticon response to the Wrecker attack. The sheer amount of firepower being thrown at the Autobots is quite a spectacle and it felt like there's some humor behind it as well.
Final Thoughts: |
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